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Information
Reviews
It's back!, January 31, 2007 Rating: 8.3/10 By Mitch After the DS started updating and recycling its old titles, it seemed like it was going for nothing but the best games, the ones that hit home to gamers worldwide. Taking a break from its family-friendly atmosphere and stepping into the darker side, an act they are rarely known to do, Nintendo has achieved a license to re-release Resident Evil, in a pretty straight forward direct port which comes packed with the same scares as well as some new additions.
Back in the mid 90’s, Capcom helped bring gaming software up to date when they released Resident Evil for the Sony Playstation. Not only was it one of the more mature games around, it also featured a hefty amount of jump scares, and was probably one of the first platform games to come with REAL dialogue, and leave behind simple subtitles. Helping introduce “survival horror,” the game today has spanned many great sequels, and while most fans agree that the original Resident Evil was the best, this is the gift from Nintendo.
Resident Evil: Deadly Silence follows the story of a chain of cannibalistic murders surrounding the fictional Raccoon City, in its surrounding forest. The police station issues the Special Tactics and Rescue Squad (S.T.A.R.S.) to investigate in two teams: Alpha and Bravo. Initially, the job only called for Bravo, but after their helicopter crashed, Alpha was sent in the next day for investigation. During their sweep over the forest, Alpha is dropped off at what appears to be a murder scene, which is revealed to be several dead Bravo members. Suddenly, Alpha is brutally attacked by what appear to be skinned dogs, and the surviving members escape into a nearby mansion, where the story begins to unfold.
Resident Evil: Deadly Silence, like all RE games, has a unique form of gameplay. Technically a RPG, the gameplay revolves around the hunting across the mansion in cinematic camera angles, while avoiding being killed by zombies. Why exactly there’s monsters and zombies in the house will be unfolded later, but all that matters is that the gameplay is put together nicely. There are two gameplay scenarios, which follow alternating paths of two characters, but ultimately just end in different cutscenes and a few unlocked doors. While it’s not special, it certainly increases gameplay for die hard gamers.
There a few new additions this time around on DS, such as small time game modes, but the most noticeable is the new knife feature. Previously, the knife was useless. It was virtually harmless against the enemy and the pace was slow, but this time around, knife fighting quickly enters the first person view, where you can strategically lean in and out to kill the enemy… and thankfully, the knife movements are much faster this time around. It also enhances the former Playstation titles pre rendered backgrounds, which makes visuals a lot more appealing.
The downsides aren’t many, but if you’re a huge Resident Evil fan, you might have wanted something new, rather than a direct port… and the big depressing factor for both crowds alike is that the voice acting from the Playstation has remained. Now, for those of you that don’t know, Resident Evil unarguable has the worst voice acting in a video game.
Ever.
It’s not a surprise, as this was indeed one of the first games to incorporate dialogue, but it doesn’t make the games voices any better. All together, though, Resident Evil: Deadly Silence is an enjoyable game for both the familiar and unfamiliar, and it’s portable possibilities make the game a lot more convenient.
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